ObjExTransitionValueT, S 方法 (S, String, T, TimeSpan, IEase, AnimateMode, Action, UInt32) |
命名空间: CPF.Animation
public static S TransitionValue<T, S>( this S obj, string propertyName, T targetValue, TimeSpan duration, IEase ease = null, AnimateMode animateMode = AnimateMode.Linear, Action completed = null, uint iterationCount = 1 ) where S : CpfObject
[缺少 "M:CPF.Animation.ObjEx.TransitionValue``2(``1,System.String,``0,System.TimeSpan,CPF.Animation.IEase,CPF.Animation.AnimateMode,System.Action,System.UInt32)" 的 <param name="obj"/> 文档]
[缺少 "M:CPF.Animation.ObjEx.TransitionValue``2(``1,System.String,``0,System.TimeSpan,CPF.Animation.IEase,CPF.Animation.AnimateMode,System.Action,System.UInt32)" 的 <param name="propertyName"/> 文档]
[缺少 "M:CPF.Animation.ObjEx.TransitionValue``2(``1,System.String,``0,System.TimeSpan,CPF.Animation.IEase,CPF.Animation.AnimateMode,System.Action,System.UInt32)" 的 <param name="targetValue"/> 文档]
[缺少 "M:CPF.Animation.ObjEx.TransitionValue``2(``1,System.String,``0,System.TimeSpan,CPF.Animation.IEase,CPF.Animation.AnimateMode,System.Action,System.UInt32)" 的 <param name="duration"/> 文档]
[缺少 "M:CPF.Animation.ObjEx.TransitionValue``2(``1,System.String,``0,System.TimeSpan,CPF.Animation.IEase,CPF.Animation.AnimateMode,System.Action,System.UInt32)" 的 <param name="ease"/> 文档]
[缺少 "M:CPF.Animation.ObjEx.TransitionValue``2(``1,System.String,``0,System.TimeSpan,CPF.Animation.IEase,CPF.Animation.AnimateMode,System.Action,System.UInt32)" 的 <param name="animateMode"/> 文档]
[缺少 "M:CPF.Animation.ObjEx.TransitionValue``2(``1,System.String,``0,System.TimeSpan,CPF.Animation.IEase,CPF.Animation.AnimateMode,System.Action,System.UInt32)" 的 <returns> 文档]